ANALYSIS OF BOARD GAMES IN THE TEACHING OF PRODUCTION ENGINEERING

Miguel Augusto Lobon Ruiz, Giorgio Eugenio Oscare Giacaglia

Abstract


The main objective of this research was to find out which board games are currently being used in the teaching of production engineering. This was done through bibliographic research in the repositories of the main public and private universities, congress publications, events and databases of the CAPES portal. As a result, board games are currently used in Unicamp-SP, PUC-Campinas-SP and Federal University of Santa Catarina-Campus Joinville, for the teaching of logistics and productivity tools of Lean Manufacturing. The applications of these board games in teaching production engineering are based on game-based learning, which is an important active teaching methodology and that proposes the creation of social skills and competencies such as interpersonal relationship, communication, ethics, identify and solve problems and others, where only with the traditional teaching of content exposure would not be possible to develop.

Keywords


active learning methodology; board games; game-based learning; production engineering teaching

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References


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